Characters
THE DANCEMAN
By day, Blake is a respected dance teacher. By night, when he isn’t teaching, he dons a red bandana and takes on the identity of the Danceman, a vigilante whose history stretches back more than a century. Blake does not age like ordinary people. His origins may connect him to a race scattered at the Tower of Babel—people who never grow old and may even be immortal. Whether Blake himself can die remains a mystery. What is certain is that he has lived in Texas for a very long time, witnessing generations of change while keeping his own past hidden. In 1902, he joined forces with the Human Bat and the Mexican Amazon Queen. Together, the three confronted invasions and threats of cosmic proportions, laying the foundation for a legacy of Mythical teams. Over the next hundred years, Blake became a leader and mentor, bringing heroes together as new dangers emerged. Today, the Danceman considers himself retired, devoting much of his time to teaching dance. But when trouble calls for his experience, he returns to help.
SINGER
Raised in an Amish family in rural Pennsylvania, Singer never imagined the ocean held the secret to her identity. But when her voice begins stirring tides and summoning storms, she discovers she is an ocean changeling—a siren with sea magic hidden deep in her bloodline. Leaving the community she has always known, she journeys to New York City to uncover her origins. There, she learns that her mother may have been the wife of a fallen angel who was transformed into a siren, revealing a connection between her family and the supernatural forces shaping her destiny. With golden skin, purple hair, fin ears, and a cross close to her heart, Singer stands between two worlds, searching for belonging and learning how to use her extraordinary voice.
RUNAWAY
A Centari prince from an ocean planet in Alpha Centauri, Runaway grew up surrounded by crystal coral palaces and underwater cities beneath twin suns. But royal duties and a lonely life left him longing for the freedom to choose his own future. Leaving his kingdom behind, he escapes to Earth and finds himself on the streets of New York City. With gray skin, orange hair, fin ears, and glowing gills he often hides beneath a hoodie, blending in is no simple task. Far from his royal home, Runaway searches for friendship, purpose, and a place where he can belong.
TEENBAT
Born into the Bathumanoid race of the Philippines, Teenbat descends from winged guardians who once watched over coastal villages. His pointed ears, white eyes, and real bat wings reveal a heritage he must conceal while living in New York City with his missionary parents. By day, he hides his true nature and navigates an ordinary teenage life. By night, he takes to the skyline as the city’s silent protector. Far from his ancestral home, Teenbat must discover what it means to carry his people’s legacy—and find his place among the Offsiders.
HEADLESS JR.
The son of the Headless Horseman, Headless Jr. was abandoned in Sleepy Hollow and raised on the streets. With tousled orange hair, bright green glasses, and a head he can detach at will, he has an unusual talent for getting into trouble—and escaping it. A mischievous trickster, he frightens scammers and thieves with his detachable head, then swipes their cash before disappearing into the mist. Beneath his jokes and streetwise confidence is a boy searching for somewhere to belong. Among the Offsiders, Headless Jr. finds a chance to become more than a frightening legend.
ANDREW
Raised by humans in Brooklyn, Andrew never knew that his true home lay beneath the Atlantic—a shining underwater golden realm hidden from the surface world. With golden skin, orange-red hair, violet eyes, and small fin ears, Andrew carries a heritage he is only beginning to understand. When Coral, a princess from that same realm, seeks his team’s help, his origins become part of a much larger adventure. Alongside Fang, Coral, and Batthing, Andrew helps protect Brooklyn’s bridges, harbors, and streets. But defending the city he calls home also means discovering his connection to the world beneath its waters.
CORAL
Coral comes from a shining underwater golden realm hidden beneath the Atlantic—the same mysterious world where Andrew was born. With golden skin, teal-blue hair, and small fin ears, she arrives in Brooklyn seeking help to protect her people. Joining Andrew, Fang, and Batthing, Coral becomes part of a secret team guarding the city’s bridges, harbors, and streets. Far from her royal home, she must learn to trust new friends who know little about the world beneath the waves. Her mission reaches beyond saving her kingdom: Coral hopes to build peace between land and sea.
FANG
Raised by his mother and kept hidden from his blood-lord father, Fang has grown up with a family history few people know. His father remains imprisoned for dark crimes, leaving Fang to decide what kind of person he wants to become. With black-and-red hair, amber glasses, and unmistakable fangs, he stands out even among Brooklyn’s unusual young heroes. Alongside Andrew, Coral, and Batthing, Fang helps guard the city’s bridges, harbors, and streets against unseen threats. Whatever his father’s legacy, Fang is determined to make his own name as someone his friends can trust.
BATWINGS
Batwings is a Filipino teenage boy with real bat wings and bat ears. His father was a bat-humanoid missionary who became a hero of the night—and was killed in the city because of his heroic work. Now living beneath the Brooklyn Bridge, Batwings carries on his father’s mission. With side-swept black emo hair, a mask over his eyes, and dark street clothes, he watches over the city from above. Alongside Andrew, Coral, and Fang, Batwings protects Brooklyn’s bridges, harbors, and streets, determined to honor his father by helping those who need him.
RAYMOND JAMES
Raymond James is a powerful bodyguard at Area 54, a secret government facility outside New York City housing alien technology. He raises his twins alone after a vampire’s bite killed his wife, spreading infected blood through her system. Now Raymond is missing, and a reptilian has taken his place. When his children discover the impostor, they set out to find their real father.
Maya James
Maya James is Raymond James’s brave, observant daughter and one of his twins. After losing her mother to a vampire’s infected bite, she depends on her dad more than ever. When his familiar habits and warmth suddenly disappear, Maya suspects the man living with them isn’t their father. Determined to uncover the truth, she and her twin brother follow clues toward Area 54—and the real Raymond.
Noah James
Noah James is Maya’s twin brother and Raymond James’s son. Curious, resourceful, and quick with a joke when he’s nervous, Noah loves figuring out how things work. After losing their mother to a vampire’s infected bite, he refuses to lose their father too. Together with Maya, he searches for the real Raymond while hiding their discovery from the reptilian living in their home.
TRAVIS
Travis is an eleven-year-old reptilian boy living on the streets. Mischievous and resourceful, he turns invisible to play pranks and pick pockets to survive. When he crosses paths with Maya and Noah James, he joins their search for their missing father. His sneaky tricks become useful, but earning the twins’ trust means learning when to stop fooling people.
LYRA
Lyra is an eleven-year-old Centari girl with lavender skin, fin ears, and a gift for advanced technology. A friend of Maya and Noah, she joins their search for their missing father. With her hoverboard and a spy drone controlled through her wrist com link, Lyra scouts dangerous places and uncovers clues the others can’t reach. Curious and loyal, she sometimes trusts her gadgets a little too much.
LIEUTENANT HALYBURT
A British soldier presumed frozen to death at Sandy Hook during the Revolutionary War, Halyburton discovers he belongs to an immortal mythical race tracing back to the Tower of Babel. Able to become translucent and dissolve into mist, he is often mistaken for a ghost. He now works as a private investigator alongside the Yankee, his former enemy and fellow immortal. Joined by Pearla, a merwoman with pearl-white skin, fin ears, and a blonde bob, they investigate mythical mysteries along the New Jersey coast.
CAPTAIN JOSHUA HUDDY
A Revolutionary War patriot believed to have died centuries ago, Joshua discovers he belongs to an immortal mythical race whose ancestry traces back to the Tower of Babel. He can become ghostlike, turn translucent, and slip through solid objects. Brave, headstrong, and fiercely protective, Joshua now works as a private investigator alongside Lieutenant Halyburton, the British Redcoat he once considered his enemy. Their old arguments still flare, but centuries of survival have forged an unlikely friendship. Joined by Pearla, a pearl-white merwoman, the two immortals investigate disappearances and mythical threats around Sandy Hook. Joshua wears modern clothes to blend in, though his Yankee uniform remains a reminder of the people he fought to protect.
PEARLA
A merwoman from the undersea realm of Finfolkheem, Pearla has pearl-colored skin, a blonde bob, and delicate fin ears. Promised in an arranged marriage, she instead falls in love with her bodyguard—a forbidden romance that forces her to flee her home. On the shores of Sandy Hook, she hides her green scaly attire beneath street clothes and begins building a life of her own. Joining the immortal Redcoat and Yankee in their private investigations, Pearla brings knowledge of the undersea world to their cases while keeping her own past close. Though she has escaped the marriage, she cannot forget the bodyguard she loves.
CARRIE
Carrie lives on the edge of Brooklyn’s Coney Island, where her dad works at a Verrazzano Bridge tollbooth. For years, he has hidden the truth: Carrie is special, and her mother wasn’t the drunk she had been led to believe. She came from a radiant undersea kingdom hidden beneath New York’s waters. With fin ears and a blonde bob, Carrie discovers she has inherited a powerful siren voice, the ability to control storms, and a dazzling radiance that can temporarily blind everyone within sight. Taking the name Seabright, she sets out to protect her city and uncover the underwater heritage her father kept secret.
CJ
Growing up in the foster system, CJ often noticed shadows moving across the walls. Eventually, he discovered they were his father watching over him—an assassin from the Shadow Realm. His mother was a siren and the wife of a fallen angel. Born a hybrid of two mythical bloodlines, CJ must learn what that heritage means and decide how to use his shadow abilities. Taking the name SeaShadow, he teams up with Seabright to protect New York’s waters. Together, the shadow boy and radiant girl stand against the dangers rising from beneath their city.
ANNA BISHOP
Born human, Anna was transformed by experimental injections administered by her father, Niklaus Bishop. Given the ability to become a winged, batlike being, she endured his brutal training before choosing how to use her powers herself. When Bryce Goodman—the Batthing—disappears, Anna becomes Shebatt and steps forward to protect Brooklyn. With charcoal-gray skin, fiery red hair, natural bat ears, and powerful wings, she watches over the city from above. She also gives vulnerable children with extraordinary abilities a home, helping them understand their powers, heal, and become heroes. Her father shaped her abilities; Anna chooses the person she becomes.
NATHAN BLOOD
Raised by his mother, Nathan’s childhood ended when his father attacked and killed her. Entering the foster system, he eventually learned the truth: his father was a Bloodlord vampire, making Nathan a dhampir—half human, half vampire. He swore to hunt his father down. After serving as a New York City police officer, Nathan became commander of Seekie Court Investigations (SCI), a unit dedicated to solving crimes involving Mythicals harming humans. With pale-white skin, piercing amber eyes, and superhuman speed, Nathan protects the city while pursuing the vampire who destroyed his family. His greatest challenge is keeping his promise to uphold the law when he finally faces his father.
MASON
Mason the Magic Man is a colorful magician living deep in the forests of New Jersey. The son of Vepar, a sea demon from folklore, Mason can conjure phantom ships, create lifelike illusions, and enchant listeners with his supernatural siren voice. With a mischievous smile and a flair for showmanship, Mason hides dangerous power behind his playful personality. His greatest struggle is deciding whether to follow his father’s dark legacy or make his magic serve a better purpose.
ANDY
Andy is Mason the Magic Man’s best friend—a werewolf private investigator who is still a kid at heart. After failing college and dropping out, he began using his shapeshifting powers to spy on people and make money solving cases. Playful, impulsive, and reluctant to grow up, Andy often lands himself and Mason in trouble. But beneath his immature behavior is a loyal friend who can sniff out secrets almost as easily as he finds trouble.
THE WOMAN IN WHITE
Once left for dead, she discovered she could not die. Her ancestry traces back to a mythical race of immortals from the Tower of Babel. Now she chooses to haunt Bakersfield’s canals and shadowy streets, using her ghostly appearance to terrify criminals, uncover their secrets, and bring justice to their victims. To those she protects, the Woman in White is a guardian. To those who prey on others, she is a nightmare.
TIDEWING
Diego Reyes, a teenager of mixed Indigenous ancestry, disobeyed his parents during a family vacation from the city to the Texas coast. Merfolk rescued him after he entered the Gulf, transformed him into one of their own, and adopted him. Later, an explosion changed him again, giving him winged feet and the ability to fly. Oil from the disaster poisoned his adopted family, killing them one by one—including the merwoman he called Mom. Grieving and furious, Diego became Tidewing, targeting oil rigs and blaming the surface world for everything he had lost.
LEXI
Lexi is a cambion—half succubus, half human—with a blonde bob, pale white skin, and bat wings. She can control when someone falls asleep, a powerful gift that requires care and restraint. Friends with Mason the Magic Man and Andy, Lexi joins them to unravel an occult mystery in New Jersey. While Mason brings illusions and Andy follows scents, Lexi’s sleep powers give the trio another way to uncover secrets—and protect one another when danger closes in.
CENTARI BOY & PRINCESS
Raised by adoptive human parents in Cypress, California, a teenage boy has always believed he was human—until he saves a mysterious princess from shapeshifting reptilians. His skin turns grey and gills appear on his neck, revealing that he is a Centari, descended from another planet and a people living beneath Earth’s ocean. The pink-haired princess, with moon-white skin and small fin ears, comes from another world. Now the two must outrun reptilians hiding behind human faces throughout Cypress. As he struggles to understand his origins, they rely on courage, trust, and prayer.
SCHOOLMANCER
The Schoolmancer is a former wizard who dropped out of a school of witchcraft after realizing its practices were wrong. With shaggy blond hair, glasses, and a white hooded cloak, he looks like an unlikely expert on the occult. Intelligent and a little awkward, he uses what he learned to help Mason, Andy, and Lexi investigate supernatural mysteries in New Jersey. His greatest challenge is confronting the world he left behind without being drawn back into it.

